{
    "format_version": "1.10.0",
    "animation_controllers": {
        "controller.animation.096.general": {
            "initial_state": "default",
            "states": {
                "default": {
                    "variables": {
                        "move_speed": {
                            "input": "query.modified_move_speed",
                            "remap_curve": {
                                "0.0": 0.0,
                                "0.25": 1.0
                            }
                        },
                        "is_idling": {
                            "input": "query.modified_move_speed",
                            "remap_curve": {
                                "0.0": 1.0,
                                "0.1": 0.0
                            }
                        }
                    },
                    "animations": [{
                            "moving": "variable.move_speed"
                        }, {
                            "096_general": "variable.is_idling"
                        }
                    ],
                    "transitions": [{
                            "running": "query.ground_speed >= 3.5"
                        },
						{
                            "raging": "query.is_casting && variable.random == 0"
                        },
						{
                            "raging2": "query.is_casting && variable.random == 1"
                        },
						{
                            "climbing": "query.is_wall_climbing"
                        },
						{
                            "killing": "query.is_stunned"
                        },
						{
                            "sitting": "query.is_laying_down && variable.random == 0"
                        },
						{
                            "sitting2": "query.is_laying_down && variable.random == 1"
                        },
						{
                            "lying": "query.is_transforming"
                        },
						{
                            "swimming": "query.is_in_water && query.ground_speed >= 3.5"
                        },
						{
                            "jumping": "query.is_levitating"
                        }
                    ],
					"blend_transition": 0.2
                },
                "running": {
                    "animations": [
                        "running"
                    ],
                    "transitions": [{
                            "default": "query.ground_speed <= 3.5"
                        }
                    ],
                    "blend_transition": 0.1
                },
				"raging": {
                    "animations": [
                        "raging"
                    ],
                    "transitions": [{
                            "default": "!query.is_casting"
                        }
                    ],
                    "blend_transition": 0.2
                },
				"raging2": {
                    "animations": [
                        "raging2"
                    ],
                    "transitions": [{
                            "default": "!query.is_casting"
                        }
                    ],
                    "blend_transition": 0.2
                },
				"climbing": {
                    "animations": [
                        "climbing"
                    ],
                    "transitions": [{
                            "default": "!query.is_wall_climbing"
                        }
                    ],
                    "blend_transition": 0.2
                },
				"killing": {
                    "animations": [
                        "killing"
                    ],
                    "transitions": [{
                            "default": "!query.is_stunned"
                        }
                    ],
					"particle_effects" : [
						{
							"effect" : "slam",
							"locator" : "stump"
						},
						{
							"effect" : "danger",
							"locator" : "warn"
						}
					],
                    "blend_transition": 0.2
                },
				"sitting": {
                    "animations": [
                        "sitting"
                    ],
                    "transitions": [{
                            "default": "!query.is_laying_down"
                        }
                    ],
                    "blend_transition": 0.5
                },
				"sitting2": {
                    "animations": [
                        "sitting2"
                    ],
                    "transitions": [{
                            "default": "!query.is_laying_down"
                        }
                    ],
                    "blend_transition": 0.5
                },
				"lying": {
                    "animations": [
                        "lying"
                    ],
                    "transitions": [{
                            "default": "!query.is_transforming"
                        }
                    ],
                    "blend_transition": 5
                },
				"swimming": {
                    "animations": [
                        "swimming"
                    ],
                    "transitions": [{
                            "default": "!query.is_in_water && query.ground_speed <= 3.5"
                        }
                    ],
                    "blend_transition": 0.2
                },
				"jumping": {
                    "animations": [
                        "jumping"
                    ],
                    "transitions": [{
                            "default": "!query.is_levitating"
                        }
                    ],
                    "blend_transition": 0.2
                }
            }
        },
		"controller.animation.096.attack": {
            "states": {
                "default": {
					"animations": [{
                            "moving": "variable.move_speed"
                        }, {
                            "096_general": "variable.is_idling"
                        }
                    ],
                    "transitions": [{
                            "attack1": "variable.attack_time > 0 && variable.random == 0"
                        },
						{
                            "attack2": "variable.attack_time > 0 && variable.random == 1"
                        }
                    ],
                    "blend_transition": 0.1
                },
                "attack1": {
                    "animations": ["attack1"],
                    "transitions": [{
                            "default": "query.all_animations_finished"
                        }
                    ],
					"particle_effects" : [
						{
							"effect" : "hit",
							"locator" : "bra"
						}
					],
                    "blend_transition": 0.2
                },
				"attack2": {
                    "animations": ["attack2"],
                    "transitions": [{
                            "default": "query.all_animations_finished"
                        }
                    ],
					"particle_effects" : [
						{
							"effect" : "hit",
							"locator" : "bla"
						}
					],
                    "blend_transition": 0.2
                }
            }
        }
    }
}