JAVA HITBOX PRO BY BAKU — PASSIVE-MOB VISIBILITY FIX v2.0.1

WHAT THIS STARTER FIX INCLUDES
- Working original player hitbox files preserved.
- Visible resource-pack overlay designed for four starter passive mobs:
  cow, pig, sheep and chicken.
- New mobile-readable, static line-box geometry; it is not dependent on
  custom Molang animation controllers or query.is_alive render gating.
- The same material alias and render controller as the working player overlay.
- The old "PlayerOnly" subpack is now "Starter: Player + 4 Passive Mobs".
  All available modes now include the starter four mobs instead of silently
  disabling them. Color and no-ray choices still use original texture modes.
- 68 additional mob overrides are temporarily disabled until tested.

HOW TO TEST
1. Deactivate/remove the earlier Java Hitbox pack; do not stack two versions.
2. Import this .mcpack and activate it as top Resource Pack, not a Behavior Pack.
3. In Resource Pack settings select "Mode: Java Classic (Default)".
4. Spawn an adult cow, pig, sheep and chicken, plus a second player.
5. Check third-person and first-person view.

LIMITATIONS
- These are resource-pack visual approximations, not game collision edits.
- The starter goal is the adult passive-mob outline. Babies may have an
  oversized overlay because some vanilla baby models use scale 2.
- Mob facing ray tracks body direction, not exact head targeting.
- Actual in-game rendering cannot be verified in this file audit environment.
- Other packs replacing the same vanilla client-entity definitions will conflict.
- Credit: Baku ONLY.
