v3.2.11 [19 May 2026]
[Additions]
[*] HUD:
	- Added completed version of HUD Subtitles, now with the accurate design from JE.

[Changes]
[*] Global:
	- Updated to minimum version 26.20.
[*] Start:
	- The "v" before version number now is visible again, in order to avoid bugs when using existing mod loader that modifies the version text.
[*] Play Screen:
- Fixed a bug when opening the screen, the list is scrolled down.
[*] HUD:
	- Fixed a bug where the crosshair was sometimes not visible.
[*] Inventory:
	- Recipe Book tabs now will be visible again.
[*] Pause:
	- Added "How to play" button in alternative screen.
[*] Options:
	- Added party options in account sections.

v3.2.10 [22 April 2026]
[Temporarily Removed]
[*] Furnace:
	- Removed the Recipe Book concept due to official one still in progress, which can be enabled via experimental toggle.
		- However, to use the official recipe book in VDX UI, make sure you've downloaded the appropriate "patch".
			So, once it's fully implemented, I will add it in the main pack.
			I repeat: This patch only works in Release Version, with VDX v3.2.10, in worlds with Experiment Toggle enabled.

[Changes]
[*] Global:
	- Updated to minimum version 26.10.
[*] Furnace:
	- Hotbar panel now appears in Pocket UI mode.
[*] Options:
	- Added Command Macros in Key Binds, only in standard keyboard mode for now.
[*] HUD:
	- Inventory button in hotbar now looks like original in touch mode, due pressing issues.

Note: The Ore UI for Options Screen now appears in v26.12, so, if you want it back, you must use
the following mod available for Windows and Android, under your own risk of course: "ForceCloseOreUI".

v3.2.9 [25 January 2026]
[Changes]
[*] Global:
	- Updated to minimum version 1.21.130.
[*] Start:
	- Added alternative screen for main menu, now you can access inbox and profile.
	- The Minecraft Realms button has been added, but not as expected.
[*] Play Screen:
	- Re-added the create world screen, for those who using an specific mod.
	- Due to the new directory system between Windows and Android, the name of the world folder will no longer be displayed.
		- Instead, it will be displayed as “???”, which will be temporary for now.
[*] Pause:
	- Added alternative screen for pause menu, now you can access more things.
	- Replaced Invite button to Social button.
[*] Options:
	- In world, added world resource packs and behavoir packs options, now you can check which resources are you using.
[*] Inventory:
	- Updated the bundle modules, in order to fix a bug where the block icon doesn't shown.
	- Added new empty slots from JE 1.21.11.
		-Even added the horse armor empty slot for smithing, not just for horse inventory.
	- Added max size for recipe tabs, to avoid visual errors when reopening the inventory.
	- Added modified pocket inventory UI.
	- Added gray slot image in recipes, only for controllers.
[*] HUD:
	- Subtitles were added to the bottom right, but they are only visible in the preview version
		and are still under development.
	- Added Partial compatibility for other add-ons with HUD modification:
		- What Am I Looking At? (WAILA) by r4isen1920
		- Blurry's Java PvP
		- Raiyon's Java Combat
		Of course, you can't use more than one addon at same time due UI conflict.

v3.2.8 [02 November 2025]
[Changes]
[*] Global:
	- Updated to minimum version 1.21.120.
  - Added PBR capabilities in "manifest.json" in order to use with Vibrant Visuals.
[*] Options:
	- Updated normal video options screen to match with JE snapshot 25w44a.
	- The normal video options screen will now be displayed by default. The Sodium UI version
		will be optional when choosing subpacks.
	- Added new options for Accessibility screen.
[*] Inventory:
  - An error that prevented the use of the hotbar hotkeys for inventory has been fixed.
	- Fixed some details when using bundle item.

v3.2.7 [01 October 2025]
[Changes for all editions]
[*] Global:
	- Updated to minimum version 1.21.111.
[Changes for Desktop UI]
[*] Inventory:
- Changed layer values for some contrainer panels. 
- Updated total recipe book tab pages.
- Updated total grid panels for creative inventory, also affected in PvP UI.
[Additions for Mixed UI]
[*] Inventory:
- Added every modified elements for pocket UI.
[*] Pause/Game Menu:
- Moved the pause announcement text to the top from the left buttons, also affected in PvP UI.

v3.2.6 [01 September 2025]
[Changes]
[*] Global:
	- Updated for v1.21.101.
[*] Progress:
	- Updated main world loading screen to match with JE Snapshot 25w31a.
		It is also affected in Mixed UI, but only the length of the progress bar will be modified.
[*] Inventory:
	- Fixed some details about slot_highlight texture for 3x3 grid textures in crafter screen.
	- Ender Chest main panel screen is now independent instead of using the normal Chest panel.
		But still uses normal generic_54 texture in gui_textures settings, in Mixed UI will be modified.
	- Fixed a bug where the creative grid texture was not different when the search tab was selected.
[*] Options:
	- Added remaining options for controls section.

v3.2.5 [25 June 2025]
[Additions]
[+] Options:
	- Added alternative video options style: Sodium. (Especially for Vibrant Visuals)
		NOTE: Some things aren't complete yet, all that's left is to add more language support. That will be in the future.
[Changes]
[*] Global:
	- Updated only for v1.21.90.
[*] Options:
	- Revision of rendering options.
	- Removed some useless options.
	- Dropdown panel content now has a different design.
[*] Pause/Game Menu:
	- Added Realms Feed, only appears if you are in realms world.
[*] HUD:
	- It is now possible to modify alpha values ​​of some text background using options.

v3.2.4 [03 April 2025]
[Additions]
[+] Inventory:
	- Revised version of smelt recipe book concept (Furnace, Blast Furnace, and Smoker), with two new item recipes added.
		Only in Desktop UI. For Mixed UI, and, PvP UI coming soon...
[*] Pause:
	- Added pause announcement text.
[Removed]
[-] Unfortunately, "Play" screen will automatically be removed permanently because the new Ore UI screen is already implemented in BE v1.20.60.
[Changes]
[*] Global:
	- Updated only for v1.21.70 and partially v1.21.80 Beta/Preview.
	- Added new left stick directions for tooltip controller textures.
	- Updated Dualsense tooltip controller textures.
[*] HUD:
	- Fixed visual bug when using with aspects in "The Hive" server, again...
[*] Options:
	- Changed graphics mode toggle to dropdown.

v3.2.3 [12 January 2025]
[Additions]
[+] Options:
	- Added the remaining options for v1.21.60 Beta/Preview.
[Changes]
[*] Global:
	- Toast panel (notification) is now in place correctly (offset value).
	- Fixed remaining visual bugs when using with Aspects, the panels in HUD now shows correctly, even in The Hive Server.
[*] Options:
	- Fixed/updated total key binds list, for standard keyboard and full keyboard.
[*] Inventory:
	- Updated total recipe pages for v1.21.50+.

v3.2.2 [8 December 2024]
[Additions]
[+] Options:
	- Added the remaining options in v1.21.50.

[Changes]
[*] Global:
	- Updated only for v1.21.50 and partially v1.21.60 Beta/Preview.
[*] HUD:
	- Fixed a bug where health, hunger and armor values were duplicated when playing on the Hive server.
[*] Inventory:
	- Fixed a bug where the tooltip background would not disappear when used on phones.

v3.2.1 [1 December 2024]
[Hotfix]
[*] HUD:
	- Fixed a bug where paper-doll renderer and mob effect panel didn't appear when using desktop mode in touch.
	-	Fixed a bug that caused a normal scoreboard to appear on the Hive server.

[Changes]
[*] HUD:
	- Chat messages now fade correctly as Java Edition. (Thanks "oakvolf" for the information!)
	- The text of titles and subtitles has been modified again with some compatibility improvements for featured servers.
	- Text background texture now is completely opaque, but remains semi-transparent
		in the UI settings (some objects won't work in main settings).

Note: There is still some work to be done on the HUD for compatibility on third party servers, I'll figure out how later.

v3.2.0 [27 November 2024]
[Additions]
[+] Added completed version of bundle tooltip, with v1.21.4-pre appearance textures.
[+] Added new GUI textures from latest JE version.
	- Some GUI textures have been moved to new directory according from JE official changes.

[Removed]
[-] Removed some UIDX textures due new JE GUI textures added.

[Changes]
[*] Global:
	- Updated only for v1.21.40 and partially v1.21.60 Beta/Preview.
	- Important bug fixes when using Java and Console Aspects, now requires only v6.0+.
[*] Options:
	- Fixed a bug that caused a crash when opening the screen.
[*] HUD:
	- Fixed a bug where hotbar and some renderer bars didn't appear when using desktop mode in touch.

Note for Mixed UI: In order to fix the issue in recipe book, I have removed and
replaced the grid item method.

v3.1.1 [18 August 2024] (Revised in 19 August 2024)

[Hotfix]
[*] The compass icon in the search tab of the Creative Inventory should be displayed correctly...
		But, in the beta/preview, it will display correctly when used with experimental bundle enabled.
[*] Added screenshot button in Pause screen, only visible in Beta/Preview.

[Additions]
[+] Added bundles support for experimental purposes! (Partially, only in v1.21.30 beta/preview)

[Changes]
[*] Global:
	- Updated only for v1.21.20 and v1.21.30 Beta/Preview.
[*] Play:
	- Singleplayer and Multiplayer menus are now individual, separate as Java Edition, except for Realms...
	- If you want to access Realms, just click on the upper right button of the multiplayer section.
[*] HUD:
	- The number of days played panel in the HUD should now appear in both the Release and Beta/Preview versions...
[*] Options:
	- Fixed a bug where some options didn't appear because it was assigned for beta/preview.
	- Added remaining options from v1.21.0 Release and v1.21.30 beta/preview.
[*] Progress:
	- Fixed a bug where required resource pack pop-up didn't appear in that version.

v3.1.0 [26 June 2024]

[Additions]
[+] PvP UI will now be implemented as a separate pack.
[+] HUD:
	- Added number of days played panel in HUD. (Enabled by gamerule)

[Changes]
[*] Global:
	- Updated for v1.21.0.
[*] Options:
	- Added 1 more gamerule toggle (number of days played).
	- Added reflections slider option for deferred sections.
	- Modified scroll menu top and bottom panel size, to match JE current version.
[*] Progress:
	- Added animated portal BG when entering Nether. (For The End will be added in the next version)

v3.0.2 [21 March 2024]

[Additions]
[+] Mixed UI will now be implemented as a separate pack.

[Removed]
[-] Unfortunately, "You died!" screen will automatically be removed permanently because the new Ore UI version will be implemented in BE v1.20.80.

[Changes]
[*] Play:
	- Fixed a bug where the panel content offset was incorrect in Minecraft Realms.
[*] Progress:
	- Change the size of loading percentage square in order to match the JE v1.20.5 snapshot.
	- Change the layout of the online warning screen to match the JE v1.20.5 snapshot.

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

v3.0.1 [10 March 2024]
[Changes]
[*] HUD:
	- Height limit texts now appear as action bar text instead of chat messages, thanks @agentms_ :D!
[*] Progress:
	- Fixed a bug where progress_popup was not appearing as expected when joining a server.

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

v3.0.0 [29 February 2024]

Note: Initial changes from previous generation.

However, it is not a big deal, it is just a small improvement than the previous version
with the new GUI system based on JE 1.20.2.

This is just a new beginning...

[Additions]
[+] New GUI Texture System from JE 1.20.5 Snapshots, but no every texture can have
		desired resolution automatically, still, you must review "_global_variables.json"!
[+] Crafter Redstone Screen (From 1.21 Snapshots).
[+] Customize Touch Controls (Experimental).

[Temporarily Removed]
[-] Legacy container screens (Villager v1 and Smithing Table v1)
[-] Realms Sections
Note: These screens will be back in the next update, otherwise... Ore UI version is probably implemented... D:

[Changes]
[*] Global:
	- To avoid errors when customizing touch controls, "$show_hud_while_inventory" in "_global_variables.json"
		is now disabled by default. I hope you understand! >_<
	- GUI Menu background texture is now darkened panel instead dirt block. However, with exception of menu scroll list,
	  full BG menu it's only limited for pre-game.
	- And speaking of this, for the moment the options menu design will remain similar to JE v1.20.3 with new integrated textures.
[*] Files:
	- The VDX custom UI data and textures are now only located in the "/uidx" folder.
[*] Progress:
	- File upload and download screen panels, including modals, are now fully centered.
[*] HUD:
	- Bed messages now appear as action bar text instead of chat messages, with the help of @agentms_.
		In the next version I will bring height limit texts in the action bar! ;D
[*] Chat:
	- On the chat screen, main BG are now in each message grid panel instead of the full scroll panel, to match the Java edition.
[*] Beacon Desktop:
	- Changed Diamond and Emerald icon offsets to match Java Edition.
	- The hover text panel for the confirm and cancel buttons has now been removed as it is no longer in Java Edition.
[*] Inventory with Recipe Book Desktop:
	- Fixed a bug when selecting a recipe while using controller cursor.
	- Selected recipe even if there's no ingredients to craft, the texture now is the same as red one.
	- Creative category text no longer appears in hover text panel.
[*] Smithing Table:
	- Input items overlay icons now have the same animations from Java Edition.
[*] Add External Server:
	- Text field option size is now between X=200 and Y=20, in order to match Java Edition.
	- Main Panel now re-modified with support for small phones.
[*] Command Block:
	- Text field option size is now between X=276 and Y=20, in order to match Java Edition.
	- Help texts removed, something new will be added in the future.
	- Added autocomplete buttons, but only for touch screens.
[*] Structure Block:
	- Text field option size is now between X=80 and Y=20, and for structure name, X=300 and Y=20, in order to match Java Edition.
[*] Death:
	- Re-named quit button text to "Title Screen", and the confirm popup panel is now different based from Java Edition.
	- But the main panel can't be hidden while confirm panel is shown... Sorry... :(
[*] Play:
	- Grid items are now improved! Making better support for controller.
[*] Options:
	- Controls options now have different sections depending which method do you use.
	- Now, some options like "Subscription", "Server" or other things that were in the top right are now invisible, but still accessible.
[*] Credits:
	- It has been updated, now the texts are based on Java Edition (in fact, it also has on Bedrock),
		but the data is now heavier! (More testing is still needed)