Changelog
# Zombie Crisis 1.7.5

-Added Giant Mutation Zombies
-New Spartan Weapons durability
-Added new grass colour
-Chinese translation to the mod (Works when you switch language in settings.)
-Husk horde displayname fixed
-Fixed 
-Mutant zombie stage 3 fix 
-teleporting husk sound fix
-horde spawnrule fix
-zombies only starts to break boards on day 40
-Fixed board recipe
-Fix zombie survivor skin’s eyes
-Fixed Iron spike not showing up in-game
-Added Military Chemsuit and Tactical Anti-Zombie suits.
-Survivors and bandits will now wear those military suits.
-Survivors and bandits will now drop ingots.
-Bandits now have higher chance of spawning than survivors.
-Fixed some shields that have same durabilities.