<<<2.0.0>>>:
//Changes:

Add-on icon changed.

New description.

Entities with more items can now be tamed (Sweet Berries, Double Flowers, and Yellow Flower (Dandelion))

Entities cannot now sit while searching for a target.

All chances of taming characters with an item have been increased.

Entity spawn probabilities have been balanced.

New type of behavior when attacking for some entities (Ranged Attack).

Changed the behavior of "Sinon".

Now only diamond swords are needed to raise the attack.

Added sounds when an entity sits or stands.

//Bugs fixed:

Fixed animation bugs when putting them on a ship or minecart.

Interaction texts were displayed in English in Spanish and Japanese, this was fixed.

Several entities could not spawn naturally, this has also been fixed.

//Characters added:

1-Senko
2-Tartaglia - Nobile
3-Robert E.O. Speedwagon
4-Destiny
5-Lumine
6-Amber
7-Ayanami
8-Takt Asahina.
9-Kagamine Rin
10-vent
11-Keqing
12-Ganyu.
13-Steve.
14-KizunaKizuna AI
15-Amelia Watson
16-Gawr Gura
17-Korone Inugami
18-Miko Yotsuya.
19 Kurumi Tokisaki
20-Monika
21-Sayori
22-Noah Archivist
23-Ena Shinonome.
24-Lisa
25-Rias Gremory
26-2B
27-A2

<<<3.0.0>>>:
|News

-Now you can choose the way to obtain the entities, by crafting or by natural generation in the settings icon of the behavior pack. (From now on, by default, there will be the option by crafting).

-New characters:

1-Noelle
2-Yoimiya (Only at night)
2-Sumi Sakurasawa
3-Elma
4-Astolfo
5-Natsuki
6-Nino Nakano
7-Miku Nakano
8-Yotsuba Nakano (Day Only)
9 Itsuki Nakano
10-Felix Argyle
11-Zhongli (Only at night)
12 Howl Jenkins Pendragon
13-Dazai Osamu (Only at night)
14-Yoruichi Shihōin (Only by day in the desert)
15-Rukia Kuchiki (Only at night)
16-Reimu Hakurei
17-Yuno Gasai (Night Only)
18-Marin Kitagawa
19-Yumeko Jabami (Night Only)
20-Seras Victoria (Day only)
21-Makima
22-Satoru Gojo (Only in the End)
23-Nobara Kugisaki (Only in cold biomes)
24 Yuuji Itadori
(Only in the Nether)
25-Marisa Kirisame
(Only in cold biomes)
26-Esdeath
27-Pyra (Day only)
28-Mythra (Only at night)
29E-All Might (Does not spawn naturally)
(More characters will be added in future updates!)

-The textures of "Mai", "Noah", "Lisa" and "Mona" were improved".
-A rose was added to "Lisa's" hat.
-The textures of "Lumine" and "Alex" were replaced by others.
-Changed spawn item textures for: "Midoriya", "Komi", "Gawr", "Nagatoro", "Naruto", "Miko", "Xiao", "Sasuke" and "Uraraka".
-Characters can now open and close doors.
-Characters now increase their speed while in water to be able to follow the player as they move through the water.
-Nezuko will now try to run away from the sunlight (sometimes).
-Entity hit box reduced from 2.0 to 1.9 (height).
-Bow characters with improved attack will not have their arrows broken after a hit with an enemy.
- Greatly increased the max health of Amber, Rin, Venti, Ganyu and Sinon.
-Entities that attack from a distance will no longer flee from creepers.
-Now you can use a diamond ax to increase the damage of the character as well.
-Added 3d models of "Aqua", "Annie", "Levi" and "Mikasa".
-Improved the behavior of the arrows.
-Among other minor changes.
 

|Bugs

-The texture of "Miko Yotsuya" was modified due to an error in one of the faces of the texture of the legs.
-The texture of "Mona" was modified due to an error in one of the faces of the body texture.
-Fixed some bugs with the character "Todoroki"
-Fixed a bug that consisted of the following; when you sat a character near a block with nothing on it (Both the character and the block) they could start jumping randomly.
-Fixed a bug where Amber, Rin, Venti, Ganyu, and Sinon's arrows would deal damage to allies, now they will no longer deal damage to allies.
-Fixed bugs with the "Noé's" texture

<<<3.0.1>>>:
|Added
—Traditional Chinese and Simplified Chinese language added

<<<4.0.0>>>:
||News // Nuevo

—The revitalizing mirror is very mysterious, it can be crafted at the crafting table, and it has the ability to synthesize a body based on a soul.

-El espejo revitalizador es muy misterioso, se puede craftear en la mesa de crafteo y tiene la capacidad de sintetizar un cuerpo con base en un alma.

—Now the characters will leave their souls when they die, take them to be able to give another life to your fallen character.

-Ahora los personajes dejarán sus almas al morir, tómalas para poder darle otra vida a tu personaje caído.

—The new attack prism and life prism items will have the same function as diamond horse armor and diamond sword, they are craftable with their respective crafting (regardless of the mode you play).

-Los nuevos objetos prisma de ataque y prisma de vida tendrán la misma función que la armadura de caballo de diamante y la espada de diamante, estos son crafteables con sus respectivos crafteo (Independientemente del modo en el que juegues)

—Added a new female 3D model.

-Se añadió un nuevo modelo 3D femenino.

—Now ALL entities have glow-in-the-dark parts. (Also upgraded arrows) You won't miss them at night, when mining, or when in an epic Warden showdown (Not recommended, they'll probably die).

-Ahora TODAS las entidades tienen partes que brillan en la oscuridad. (También las flechas mejoradas) ¡Nos los perderás de noche, al minar o al estar en un épico enfrentamiento con el Warden (No recomendado, probablemente mueran).

-Se agregó una nueva animación de ataque.

—Added a new attack animation.

||New Characters //Personajes Nuevos.

100 - Cynthia (Only in the End)
101 - Alice [SAO]
102 - Zenitsu Agatsuma (Only at night)
103 - Aether
104 - Sucrose
105 - Yae Miko
106 - Joker. (Only at night)
107 - Yuri
108 - Katsuki Bakugo
109 - Lucoa.
110 - Violet Evergarden.
111 - Siesta
112 - Mori Calliope
113 - Ina
114 - Takanashi Kiara
115 - Ryuko Matoi
116 - Obanai Iguro (Only at night)
117 - Ban (Only in the Nether)
118 - Sakura Haruno
119 - Kyōka Jirou
120 - Tamaki Amajiki
121 - Sonia
122 - Hilda 123-Serena
124 - Hilbert
125 - Sonia Nevermind
126 - Misato
127 - Toga Himiko
128 - Tatsumaki
129 - Bulma
130 - Tamaki Kotatsu
||Changes // Cambios

—Hit box is now reduced when the entity is sat from 1.9 to 1.3 tall (and returns to normal when standing up).

-La hitbox ahora se reduce cuando se sienta a la entidad de 1.9 a 1.3 de altura (y se regresa a la normalidad cuando se levanta).

-Characters can no longer take fall damage.

-Los personajes ya no pueden sufrir daño por caída.

-Reduced the area to display the health bar from 5 blocks to 3 blocks

-Se redujo el área para mostrar la barra de salud de 5 bloques a 3 bloques

-Modified 3D model of Lisa, Chiaki, Kaede, Mitsuri, Shinobu, Shogun Raiden, Ganyu, Yoimiya, Pyra, Mythra, Darkness, Nejire, Uraraka, Rem, Sumi, Itsuki, Miku Nakano, Nino, Yotsuba, Hinata, Yoruichi , Hinata, Yoruichi, Elma, Esdeath, Mai, Marin, Rias, A2, 2B, Keqing, Asuna, and Seras. The textures were also adapted to the 3D model of the characters mentioned above.

-Se modificó el modelo 3D de Lisa, Chiaki, Kaede, Mitsuri, Shinobu, Shogun Raiden, Ganyu, Yoimiya, Pyra, Mythra, Darkness, Nejire, Uraraka, Rem, Sumi, Itsuki, Miku Nakano, Nino, Yotsuba, Hinata, Yoruichi , Hinata, Yoruichi, Elma, Esdeath, Mai, Marin, Rias, A2, 2B, Keqing, Asuna y Seras. También se adaptaron las texturas al modelo 3D de los personajes mencionados anteriormente.

-Gojo and Kaworu now attack with “psychic”

-Gojo y Kaworu ahora atacan con "psíquico"

-Character inventory interface now shows empty textures of respective prisms, instead of horse armor and horse saddle. (Note: To do this I modify the horse's inventory interface, so if you put a resource pack on top of it that modifies the horse's interface, no changes will be noticeable).

-La interfaz del inventario de los personajes ahora muestra unas texturas vacías de los respectivos prismas, en vez de la armadura de caballo y la montura de caballo. (Nota: Para hacer esto modifico la interfaz del inventario del caballo, por lo cual si se pone un paquete de recursos por encima de este que modifique la interfaz del caballo no se notaran cambios).

-Some characters (Gojo, Ban, Shogun, Raiden, Zhongli, Levi, Mikasa, Aqua, Venti) are so powerful (or have their secrets) that they just can't die, but if they take a lot of damage they'll think again if it suits them to be your friend You are instead of dropping a soul will drop flowers or berries (Venti). (Need experimental functions for proper operation)

-Algunos personajes (Gojo, Ban, Shogun, Raiden, Zhongli, Levi, Mikasa, Aqua, Venti) son tan poderosos (o tienen sus secretos) que simplemente no pueden morir, pero si reciben mucho daño se pensaran de nuevo si les combiene ser tu amigo/a. Estás en vez de dropear un alma dropearan flores o bayas (Venti). (Necesita funciones experimentales para un funcionamiento correcto)

-Now Pyra only spawns in the Nether.

-Ahora Pyra solo aparece en el Nether.

-Spawning probabilities were recalibrated (They were reduced by approximately 35%).

-Se recalibraron las probabilidades de desove (Fueron reducidas en un 35% aproximadamente).

-Some crafts were modified (Tanjiro, Alex, Steve, Noé, Zerotwo, Gawr, Ena, Tartaglia, Todoroki, Albedo, Rei, Bárbara, Nejire, Emilia, Sinon, Esdeath, Takt).

-Se modificaron algunos crafteos (Tanjiro, Alex, Steve, Noé, Zerotwo, Gawr, Ena, Tartaglia, Todoroki, Albedo, Rei, Bárbara, Nejire, Emilia, Sinon, Esdeath, Takt).

-Due to its large inventory; Steve and Alex now drop two chests on death so we can store all of our items.

-Debido a su gran inventario; Steve y Alex ahora dejan dos cofres al morir, esto para que podamos guardar todos nuestros objetos.

-Attack Prism and Life Prism are now used to raise characters' HP and Attack instead of Diamond Sword/Diamond Ax and Horse Armor.

-Ahora se usan los prismas de ataque y de vida para subir la vida y el ataque de los personajes en vez de una espada de diamante/hacha de diamante y armadura de caballo.

-Now when crafting an entity we will not need to give an object to it, as soon as we make it appear it will be our friend!

-Ahora al craftear una entidad no necesitaremos dar un objeto hacia esta, ¡En cuanto la hagamos aparecer será nuestro amigo/amiga!.

-Added sweet berries and watermelons as healing foods.

-Se agregaron las bayas dulces y las sandias como alimentos de curación.

-When placing and removing an improvement prism, it produces a sound. (Needs experimental features turned on.)

-Al poner y quitar un prisma de mejora este produce un sonido. (Necesita funciones experimentales activadas).

-Added an animation when entities attack.

-Se agregó una animación cuando atacan las entidades.

-Now, there are no characters that are generated by themselves during the day.

-Ya no hay personajes que se generen solo de día.

-Entities can now be seated even when they have a target (Except archer entities). Warning, it is possible that sometimes if an entity is sensed when it has a target and the target goes out of range, the entity will not be able to have targets (will not attack other entities) unless the first target disappears or is restarted the world/server.

-Ahora se puede sentar a las entidades aun cuando estas tengan un objetivo (Excepto entidades arqueras). Advertencia, es posible que a veces si se sienta a una entidad cuando este tiene un objetivo y el objetivo se sale de su alcance, la entidad no podrá tener objetivos (No atacara a otras entidades) a no ser que el primer objetivo desaparezca o se reinicie el mundo/servidor.

-Entities can now be tamed even if they have a target.

-Ahora se pueden domesticar las entidades aunque tengan un objetivo.

-Now the random walks are less frequent and shorter if the entity is a “friend” and more frequent if it is alone.

-Ahora los paseos aleatorios son menos frecuentes y más cortos si la entidad es un "amigo/a" y más frecuentes si está sola/o.

-Added a new sound when attacking archer entities.

-Se agregó un nuevo sonido al atacar a las entidades arqueras.

-Ganyu and Sinon's upgraded arrows give the slow effect.

-Las flechas mejoradas de Ganyu Y Sinon dan el efecto de lentitud.

- Venti's arrows poison on impact.

-Las flechas de Venti envenenan al impactar.

-Saitama and All Might no longer have inventory.

-Saitama y All Might ya no tienen inventario.

-The skin of A2 and Tartaglia were completely replaced.

-La skin de A2 y Tartaglia fueron remplazadas por completo.

-Saitama's name was changed from purple to green.

-El nombre de Saitama fue cambiado de color morado a verde.

-Optimized the code by deleting things that currently have no use.

-Se optimizó el código borrando cosas que no tienen ningún uso actualmente.

-Re-adjusted the texture colors of "Esdeath" to more saturated and bright colors.

-Se reajustaron los colores de la textura de "Esdeath" a unos colores más saturados y brillantes.

-Some textures were optimized.

-Se optimizaron algunas texturas.

-Removed the effect on Gojo and Kaworu's names, basically because it was often thought to be a bug when it wasn't.

-Se quitó el efecto en los nombres de Gojo y Kaworu, básicamente porque se pensaba a menudo que era un bug cuando no lo era.

||Bugs//Errores

-Allied arrows damage players; This is a bug I've been trying to fix for a long time, but I'm afraid it's impossible to fix now without rewriting a lot of the plugin code and that in itself would lead to more bugs. In short, Minecraft controls who the arrow hits and who it doesn't, so the problem is that Minecraft doesn't give the information that the player is an ally (in a very brief way). As a result, the arrow damages the player. I will wait for the technical service to solve the problem, sorry for the inconvenience caused by this. PS: If anyone knows how to fix this please contact me on Discord, thanks.

-Las flechas aliadas dañan a los jugadores; Este es un error que he estado tratando de corregir durante mucho tiempo, pero me temo que es imposible solucionarlo ahora sin reescribir una gran parte del código del complemento y eso en sí mismo generaría más errores. En resumen, Minecraft controla a quién daña la flecha y a quién no, por lo tanto, el problema es que Minecraft no da la información de que el jugador es un aliado (de una manera muy breve). Como resultado, la flecha daña al jugador. Esperaré a que el servicio técnico dé solución al problema, disculpe las molestias ocasionadas por esto. PD: Si alguien sabe cómo solucionar esto, por favor comuníquese conmigo en Discord, gracias.

-Textura de algunos personajes con el modelo masculino fueron corregidas.

-Fixed the texture of some characters with the male model.

-A veces el nombre de un personaje en el chat al matar una entidad se muestra de manera errónea, esto pasó por un cambio en el código de las entidades arqueras, esto fue revisado.

-Sometimes the name of a character is displayed incorrectly in the chat when killing an entity, this was due to a change in the code of the archer entities, this has been revised.

-Natsuki no tenía crafteo, esto fue solucionado.

-Natsuki didn't have crafting, this was fixed.

<<<4.0.1>>>:
||Changes // Cambios

-The 3d model of Sakura and Zerotwo was changed.

-Se cambió el modelo 3d de Sakura y Zerotwo.

-Now, when sitting, an entity is not able to suffer damage from other entities (while sitting).

-Ahora, cuando está sentado, una entidad no puede sufrir daño de otras entidades (mientras está sentado).

-The game modes were exchanged, now the “Spawn” mode is the default mode.

-Se intercambiaron los modos de juego, ahora el modo "Spawn" es el modo predeterminado.

-Simplified Chinese and Traditional Chinese languages have been updated.

-Se han actualizado los idiomas chino simplificado y chino tradicional.

||Bugs//Errores

-Fixed a bug that caused the Revitalizing Mirror to give you the character Noé instead of Rei when using Rei's soul.

-Se solucionó un error que causaba que el Espejo Revitalizador te diera el personaje de Noé en lugar de Rei cuando usabas el alma de Rei.

<<<5.0.0>>>:
|| New Characters

1. Lázuli (Android 18)

2. Yelan

3. Yanfei

4. Eula

5. Thoma

6. Kaeya

7. Kamisato Ayato

8. Ichika Nakano

9. Yor Forger

10. Loid Forger  

11. Eugeo

12. Kirito

13. Yuuki Konno

14. Ichigo

15. Ichigo Kurosaki

16. Shikimori

17. Nekomata Okayu

18. May

19. Blue

20. Red

21. Misty

22. Hange Zoë

23. Historia Reiss

24. Rengoku 

25. Giyu Tomioka 

26. Tohru

27. Misa Amane  

28. Mikey  

29. Revy Rebecca Lee 

30. Urabe

31. Mashiro Shiina

|| New

-Entities now make sounds when dying, being damaged and attacking (The sounds when being damaged are different depending on whether it is "Waifu" or "Husbando") (The sounds of attack and death are much more subtle than those of damage, so you have to pay attention to the sound to hear it).

-New  behavior “Magical”  (Mona, Lisa, Aqua, Emilia, Eugeo, Gawr, Howl, Jiro, Marisa, Megumin, Miku, Nejire, Shinobu, Sucrose, Yanfei y Yuuji).

-New  behavior “Nimble archers” (Yelan, Siesta y Yuuki).

-Now, some entities change their appearance at night (Shiina, Yor, Rei, Ryuko, Keqing, Tartaglia, Emilia - Satella, Joker y Hu Tao).

-Now the entities will show a sword when attacking (It can vary depending on the entity) (The sword does not represent the damage of the entity, it is merely decorative).

-Entities can now blink.

-Among other minor things.

 

|| Changes

-Changed Noelle, Aqua, Makima, Zero Two, and Sakura's model to the bust model.

-Now when an entity is sitting it cannot take damage from other entities (including damage from players).

-The following entities became archers: Siesta, Nobara y Kurumi

-The animation is changed when a male character sits down.

-The bow of the archer entities has been reprogrammed, now it is correctly synchronized with the archer's arm.

-Replaced Emilia's skin.

-Mikasa, Elma, Hu Tao, Mona and Kotatsu's textures were slightly modified.

-Ryuko's texture was modified.

-Changed the texture of Ganyu and Sinon's arrows.

-Modified the crafting of "Revitalizing Mirror".

-Game modes were swapped, now "Spawn" mode is the default mode.

-Some entity crafting were modified.

-Among other technical changes.

 

|| Bugs

-Fixed bug that caused ally arrows to deal damage to the player.

-Fixed a bug where taming an entity while it had a target would cause that entity to have hostile behavior against monsters even when tamed, this has been fixed.

-Fixed a bug that caused the arrow animation to not play.

-Fixed a bug in the texture part of Lucua's horns.

-Fixed a bug that caused the Revitalizing Mirror to give you the Noah character instead of Rei when using Rei's soul.

-Fixed errors in the color of some texts in Japanese and English.

<<<5.0.1>>>:

- Added a new character "Tifa"

- Mai now changes her skin at night

- Fixed a bug with All Might's appearance.

<<<6.0.0>>>:

|New Characters - Nuevos Personajes

2. Chizuru Ichinose

3. Bowsette

4. Hana Uzaki

5. Itachi Uchiha

6. Robo-Fortune

7. Chika Fujiwara

8. Ruka Sarashina

9. Genes

10. Elizabeth Liones

11. Erwin Smith

12. Akame

13. Lucy Heartfilia

14.Erza Scarlet

15.Fubuki

16. Hanabi Hyuuga

17.Dawn

18.Light Yagami

19. Lillie

20.Lusamine

21. Kiyotaka Ayanokoji

22. Yuichi Katagiri

23. Nao Tomori

24. Jotaro Kujō

25. Jolyne Cujoh

26.Joseph Joestar

27. Diane

28. Leaf

29. Selene-Moon

30. Rin Tohsaka

31. Chun Li

32. Hanako

33. Tsukasa Tsukuyomi

34. Mitsuha Miyamizu

35. Ino Yamanaka

36.Enterprise

37. Kiana Kaslana (K-423)

38. Raiden Mei

39. Modeus

40. Azazel

41. Michiru Kagemori

42. Mei Misaki

43. Jean Gunnhildr

44.Aoi Asashina

45. Motoko Kusanagi

46. Futaba River

47. Raphtalia

48. ram

49. Rika Kawai

50. Bronya Zaychik

51. Yae Sakura

52. Fischl

53. Kamisato Ayaka

54. Rosary

55. Pneuma

56. Byleth Eisner - Female

57. Byleth Eisner - Male

58. Girl

59. Morag Ladair

60. Kaito

61. Cloud Strife

62. Shulk

63. Anya Forger

64. Kanna Kamui

65.Klee

|New Weapons - Nuevas Armas

- "Monado".

- "Aegis Sword of Pyra".

- "Aegis Sword of Mythra".

- "Aegis Sword of Pneuma".

|New character type; MiniCharacter - Nuevo tipo de personaje

Added MiniCharacter; Klee, Anya and Kanna.

|New

-Entities now make animations when swimming. | Ahora las entidades hacen animaciones al nadar.

-Now the spawn chance of animals is not affected at all by this Add-On. | Ahora la probabilidad de spawn de los animales no se ve afectada en lo absoluto por este Add-On.

-All the attack and life statistics of the characters were changed so that they are more balanced with respect to the character, example; If the character in question is a student without any kind of combat skills he will have the lowest health stat and if she is a character like a God or a powerful Hero she will probably have a high stat. | Se cambiaron todas las estadisticas de ataque y vida de los personajes para que esten más balanceadas respecto al personaje, ejemplo; Si el personaje en cuestion es un estudiante sin ningun tipo de habilidad de combate tendra la estadistica de vida más baja y si es un personaje como un Dios o un Heroe poderoso probablemente tenda una estadistica alta-(Tener en cuenta que si tu personaje puede destruir 3 universos de un parpadeo simplemente llegara al nivel maximo de estaditica, no más.)

-New characters with change skin: Fischl, Nia, Michiru and Bronya. | Personajes nuevos con skin cambiate: Fischl, Nia, Michiru y Bronya.

-Mai and Asuka now change their skin at night. | Mai y Asuka ahora cambian de skin de noche

-Added the texture of "Dark Red Soul" | Se añadio la textura de "Alma roja oscura"

||Changes - Cambios

-Now, when Pyra or Mythra dies they will leave their primordial crystal (Core Crystal) instead of their soul. | Ahora, al morir Pyra o Mythra dejaran su cristal primordial (Core Crystal) en vez de su alma.

-Now, when Lazuli and Robo-Fortune die, they will leave their "ROM" memory. | Ahora, al morir Lazuli y Robo-Fortune dejaran su memoria "ROM".

-Pyra and Cynthia's skins were slightly modified. | Las skin de Pyra y Cynthia fueron un poco modificadas.

-Mythra's skin was modified. | La skin de Mythra fue modificada.

-Internal changes in the order of the Add-on folders. | Cambios internos en el orden de las carpetas del Add-on.

-The swords of some characters were changed. | Se cambiaron las espadas de algunos personajes.

-Now Yor can spawn Loid and/or Anya with it. | Ahora Yor puede spawnear con el a Loid o/y Anya.

-Now Loid can spawn Yor or/and Anya with it. | Ahora Loid puede spawnear con ella a Yor o/y Anya.

-Now Lumine and Aether can spawn almost any Genshin Impact character with them (except them). | Ahora Lumine y Aether pueden spawnear con ellos a casi cualquier personaje de Genshin Impact (A excepcion de ellos).

-Now Albedo, Amber, Barbara, Jean, Kaeya, Lisa and Noelle; They can spawn Klee along with them (sometimes other Genshin Impact characters too). | Ahora Albedo, Amber, Barbara, Jean, Kaeya, Lisa y Noelle; Pueden spawnear a Klee junto con ellos (A veces a otros personjes de Genshin Impact tambien).

-Now Elma, Tohru and Lucoa; They can spawn Kanna along with them (sometimes other characters from "Kobayashi-san Chi no Maid Dragon" as well). | Ahora Elma, Tohru y Lucoa; Pueden spawnear a Kanna junto con ellas (A veces a otros personjes de "Kobayashi-san Chi no Maid Dragon" tambien).

|Bugs

-Fixed a bug with the appearance of All Might, Hilbert, Deku, Red, Cynthia, Hange, Kaworu and Kaeya. | Se corrigio un error con la apariencia de All Might, Hilbert, Deku, Red, Cynthia, Hange, Kaworu y Kaeya.

-2b crafting was not working, this was fixed. | El crafteo de 2b no funcionaba, esto fue arreglado.

-Lisa and Yae Miko could not be spawned with commands, this has been fixed. | Lisa y Yae Miko no podian ser generadas con comandos, esto fue solucionado.


<<<7.0.0>>>:
|New Characters 

1. Nahida 

2. Inosuke 

3. Layla 

4. Tighnari 

5. Bishamon

6. Himeno 

7. Camilla FE 

8. Wiz 

9. Kazuma 

10. Nilou

11. Chisato 

12. Takina 

13. Osana Najimi 

14. Tadano Hitohito 

15. Lucy 16. Rebecca 

17. Power 

18. Candace 

19. Diluc 

20. Kokomi 

21. Kaguya Shinomiya 

22. Beidou 

23. Shenhe 

24. Ningguang 

25. Collei 

26. Yun-Jin 

27. Luffy 

28. Junko Enoshima 

29. Hitori Gotoh 

30. Cyno 

31. Heizou 

32. Hawks 

33. Uzui 

34. Kokichi 

35. Satsuki Kiryuin 

36. DVA 

37. Tokito 

38. Meliodas 

39. Samus

40. Saiki 

41. Momo Yaoyorosu

42. Denki Kaminari

43. Albedo (OW)

|New

Now entities can equip armor and swords; To equip armor or a sword, we will need to sit the entity and drop the armor near it (it has to be very close to the entity). The entity will automatically equip the armor (sometimes they are a bit stupid and don't pick up the equipment, when that happens drop the object again but looking a little upwards or while jumping, eventually it will take it), we can improve the sword they have (if they have an iron sword you can give them a diamond or netherite one to improve their attack) and vanilla Minecraft armor (unfortunately, you cannot equip armor from other add-ons because the equipment data that the entity looks for is static data, so only vanilla Minecraft and, obviously, the same add-on equipment. If you know how to get into the .json files, you can enter your favorite entity's and look for the "minecraft:shareables" component and add the weapon you want). Entities can take the defense of armor and the attack of weapons, as well as enchantments for swords and armor. (There are some such as Soul Speed that are not compatible, but there are few in reality, most are compatible) for swords and armor.

New item; "Character Restarter"; Causes the death of any character (but to make it feel less bad, let's say that it "resets" them) with the exception that the life or attack prisms equipped by the entity will be dropped and a chest will not be dropped (this is because we have caused the death ourselves), with this we can recover the equipment inventory (armor/swords) that it has and we can later revive it with its soul and a mirror. This item is obtained by taming any character for the first time, be careful if we lose it we will have to craft one, so save it well.

Now, diamonds will not be used in the inventory of characters, but as interactions with them; We will put the prism we want to equip on the entity in our main hand and interact with it while crouched (this is to avoid giving a prism accidentally to a character you didn't want to give it to). Diamonds will not be dropped from entities when they die, only when using a Character Restarter.

When we make our first friendship in a world we will be given; A reviving mirror, a character restarter and a tutorial book with the most basic things about the add-on.

Now Mini characters can be mounted on the player's shoulder (like parrots), these will get on when we approach them and they are sitting, to get off we just have to crouch or swim.

Barbara, Ayato, Albedo, Thoma, Tartaglia now change their skin when they come into contact with water.

Mikasa, Kurimi Tokisaki, Yuno Gasai and Zhongli now change their skin during the night.

The chest of women has been improved with a texture on top. (Several characters are still missing this improvement, it is expected to be implemented in all of them in the future).

The modes of the Add-On have been updated, instead of Spawn and Craft they are now Spawn and No Spawn. With this change we will have crafting always available, but we can deactivate if we want characters to be generated naturally or not.

Now the reviving mirror can rotate when hit.

Now the mirror has a 5 minute waiting time per use; when it is in waiting time it will turn grey and will not allow saving. This was implemented to prevent abuse of the "Character Restarter" and mirror object.

|Changes

Now characters will no longer run from creepers, creepers now run from characters!

Now wild characters will disappear as long as the following parameters are met; 1.- The character is more than 52 blocks away from the nearest player. 2.- The character has been inactive (with no interaction with other entities) for more than 75 seconds. Once these parameters have been met at least once, there is a probability of one in 1200 per tick that the character will disappear (there are 20 ticks per second in the game).

Improving a character with one of the special diamonds will now give 10 experience points and making a friendship with a character will now give 15 experience points.

The speed of domesticated characters with an attack target increases by 40% more (only melee attackers).

Now the blinking animation is random, so when loading several characters at the same time they will not blink at the same time.

Noelle and Kirigiri's skin was replaced.

Miko's spawn image was changed.

The skins of Barbara Pegg, Klee, Miku Nakano, Nino, Ichika, Itsuki, Yotsuba, 2B, Aqua, Bowsette, Diane, Cynthia, Lisa, Lucoa, Tohru, A2, Mythra were slightly improved.

The Aether element was changed from Electro to Dendro

The improvement prisms are now called improvement diamonds.

Among other minor changes.

|Bugs

Now Joker and Tartaglia blink.

Some errors in the sitting animations of the "Mini Characters" entities were fixed.

Lumine could not sit, this has been fixed.

Among other errors fixed.

<<<8.0.0>>>:

||News

|New Characters 

1-Shylily (V-Tuber)

2-Ai Hoshino (Oshi No Ko) (Only at Night)

3-March 7th - 7 de Marzo (Honkai Star Rail) (Only in Cold Biomes)

4-Armin (AoT)

5-Denji (Chainsaw Man)

6-Suma (Kimetsu no Yaiba)  

7-Momochi Kiruya / Karyl (Princess Connect)  

8-Ann Takamaki (Persona 5) (Nether)

9-Nazuna Nanakusa (Night)

10-Higashiyama Kobeni (Chainsaw Man) (Nether)

11-Lyndis (Fire Emblem 7)

12-Kirara (Genshin Impact)

13-Kuki Shinobu (Genshin Impact)  

14-Aki Hayakawa (Chainsaw Man) (Only at Night)

15-Angel Devil (Chainsaw Man) (Only at Night)

16-Homura (Senran Kagura)

17-Ruby Hoshino (Oshi No Ko)

18-Akane Kurokawa (Oshi No Ko)

19-Kana Arima (Oshi No Ko)

20-Futaba (Persona 5) (Desert)

21-Kaveh (Genshin Impact) (Desert)

22-Yuudachi (Azur Lane)

23-Uzume Tennouboshi (Hyperdimension Neptunia)

24-Blanc (Hyperdimension Neptunia) (End)

25-Noire (Hyperdimension Neptunia) (End)

26-Guts (Berserk).  

27-Eren Jeager  

28-Hatake Kakashi (Naruto Shippuden)  

29-Razor (Genshin Impact)

30-Welt Yang (Honkai: Star Rail)  

31-Asta (Honkai: Star Rail)

32-Kochiya Sanae  

33-Katsuragi (Senran Kagura)

34-Murakumo (Senran Kagura)  

35-Ikaruga (Senran Kagura) (Cold Biomes)  

36-Haruka (Senran Kagura)

37-Asuka (Senran Kagura)

38-Yumi (Senran Kagura)

39-Tamaki Ako  

40-Mai Shiranui (KOF XV) (Nether)

41-Phyllis (Honkai Impact) (Cold Biomes)

42-Kafka (Honkai: Star Rail) (Nether)

43-Hestia (Danmachi)

44-Ais Wallenstein

45-Ryuu Lion (Danmachi)

46-Shirasaki Kaori (Arifureta)

47-Kita Ikuyo (Bocchi the Rock)  

48-Herta (Honkai: Star Rail)  

49-Orihime Inoue [Bleach]  

50-Akane Kurokawa  

51-Kujou Sara  

52-Hikage (Senran Kagura)

53-Neptune (Hyperdimension Neptunia) (End)  

54-Artoria Pendragon (Fate)

55-Tamamo no Mae (Fate/Extra)

56-Akeno Himejima (High School DxD)  

57-Yomi (Senran Kagura)

58-Vert (Hyperdimension Neptunia)  

59-Okita Souji (Fate/Type Redline)

60-Ishtar (Fate Grand Order)  

61-Stelle/Female Trailblazer (Honkai Star Rail)  

62-Palutena (Kid Icarus)

|New

Health bars were added to the characters, with this we can see the life of the character in a graphic bar and health points. We will also be able to know whether or not the entity has a specific upgrade diamond equipped and its status (Neutral or peaceful). 
Now the allied entities can change from being neutral to being peaceful, if we hit the entity while it is sitting it will toggle to peaceful mode, in this mode it will not attack any entity, so it will not be able to help or defend the player or itself in combat, but in this mode the entity will not be able to take fatal blows. 
Added “wandering” spawn items for each character, this will allow us to spawn the character in the wild. 
An  totem can now be equipped to a character in the same way diamonds are equipped, it will have the same effects as it does on a player. 
Now ZeroTwo, Venti and Nilou change skin at night. 
Now ZeroTwo and Jean change their skin in contact with water. 
Added functions to add power diamonds, remove/add neutral or peaceful entity behavior, and sit/raise entities via commands. The command can be applied to all characters or only those within 3 blocks of the user. 
Entities that spawn in "The End" now spawn endermans when spawned. 
Now entities can equip a shield (It is only decorative and has no function)
|Changes

The revitalizing mirror use cooldown is now random, based on the following criteria: { 3 seconds wait - %1, 2 minute wait - %10, 3 minute wait - %44, 5 minute wait - %35, 8 minute wait - %10 } 
In order for the mini-characters to get on our man, we will now need to sit them down and get closer to them while we are crouching, this to make it less annoying for them to get on by accident. 
Mini-characters will now avoid riding on players other than their “owner”. 
The animations of some parts of the 3D models of some characters (Aqua, Klee, Anya, Nahida, Barbara, Tanjiro, Diane, Bronya, Mona, Mai, Marisa, Megumin, Lisa, Bowsette, Mikasa, Levi, Erwin, Hange) have been improved. , Jean, Annie and Mikasa). 
Improved the 3d model of Jean
Improved the skin of Kotatsu, Dawn, Yuuki, Pneuma, Byleth F, 2B and A2 
Changed the spawn egg image of the Joker, Cynthia, Pyra, Mythra, and Pneuma. 
Now the armor equipped on the characters will no longer be seen when the entity is not in combat, or is in peaceful mode.
The add-on's weapons have been nerfed and their craftings have been modified. 
|Bugs

Fixed bugs where characters could spawn animals in places where there shouldn't be animals
Correction of errors in the Spanish and Japanese languages.
Fixed issues with armor appearance on other entities.
Among other errors fixed.

<<<8.0.1>>>:

Add:
-Function "summonAllCharacters"

Bugs: 
-Hu Tao's wild behaviour doesn't work

<<<8.0.2>>>:

Bugs: 
-Anya's hair was not showing

Add:
-Changelog.txt file

Changes:
-Kurokawa Akane skin replaced

<<<8.1.0>>>:

Add:

-New Character: Kakudate Karin.

Bugs:
-Fixed graphical bugs and optimization of the following characters: Razor, Kujou Sara, Beidou, March 7,
Ai Hoshino, Kirara, Futaba, Kurumi and Rosaria.

-Some characters were not marking correctly when they had any health diamonds on their health bar.

-Fixed one where quite a few characters added in the last patch didn't drop their souls upon death.

-Code optimizations were made.

<<<8.1.1>>>:

Bugs:

-Fixed bugs of the following characters: Kakudate Karin

<<<9.0.0>>>:

Add:

-Se mejoraron mucho las animaciones de físicas, ahora estas funcionan aun cuando la entidad no esté caminando, como en un minecart, el balance de un bote en el agua, cayendo, etc.

-Se mejoraron mucho las animaciones: Idle, Movimiento, Nadar, Parpadear, Cargar, Sentarse, Hurt y apuntar arco

-Nueva mecánica; Dormir: Si el personaje tiene cerca una cama, este la asociará y cuando sea de noche, si sigue cerca
de la cama, ira a dormir a dicha cama. La entidad se levantará si, se hace de día, tienen algún objetivo, está sentada o la cama
se destruye.

-Se mejoró la geometría de: Hu Tao y Junko

-Ahora los personajes tienen una diferentes alturas.

-Nueva skin nocturna de Shogun Raiden, Destiny, Byleth Femenina, Byleth Masculino 

-Se añadió el efecto gráfico de encantamiento a las almas.

-Etc.

Characters:
334- Noah (Xenoblade Chronicles 3)
335- Mio (Xenoblade Chronicles 3)
336- Lucina (FE)
337- Chrom (FE)
338- Tharja (FE)
339- Corrin F (FE)
340- Azura (FE)
341- Edelgard (FE)
342- Dimitri (FE)
343- Claude (FE)
344- Felix (FE)
345- Dorothea (FE)
346- Linhardt (FE)
347- Rhea (FE)
348- Furina (GI)
349- Neuvillete (GI)
350- Charlotte (GI)
351- Navia (GI)
352- Marie (P4G)
353- Aigis (P3)
354- Naoto (P4)
355- Yu (P4)
356- Anby Demara (ZZZ)
357- Fuuka (Persona 3)
358- Mitsuru (Persona 3)
359- Yukari (Persona 3)
360- Akihiko (Persona 3)
361- Makoto (Persona 3)
362- Elizabeth (Persona 3)
363- Chie (Persona 4)
364- Yosuke (Persona 4)
365- Yukiko (Persona 4)
366- Margaret (Persona 4)
367- Rise (Persona 4)
368- Makoto (Persona 5)
369- Shinoa Hiragi (Owari No Seraph)
370- Clorinde (Genshin Impact)
371- Wriothesley (Genshin Impact)
372- Fern (Frieren: Beyond Journey's End)
373- Yunyun (Konosuba)
374- Kinich (Genshin Impact)
375- Arlecchino (Genshin Impact)
376- Lelouch Lamperouge (Code Geass)
377- Jibril (No Game No Life)
378- Billy Kid (ZZZ)
379- Makoto Naegi (Danganronpa)
380- Belle (Zenless Zone Zero)
381- Leon Scott Kennedy
382- Terry Bogard
383- Videl (DB)
384- Silver Wolf (Honkai: Star Rail)
385- Frieren (Frieren: Beyond Journey's End)
386- Mualani (Genshin Impact)
387- Ellen Joe (ZZZ) 
388- Nikole (ZZZ) 

Changes:

-Ya no se necesitan activar ajustes experimentales

-Debido a problemas técnicos con Minecraft, se debe reprogramar las armas. Por el momento no tendrán su comportamiento especial donde daban ciertos 
efecto, la receta de las armas fue adaptada respectivamente para que sea más "barato" fabricar las armas.

-Las entidades generadas por el jugador sin domesticar ya no les afectará el despawn, por lo tanto, no desaparecerán.

-Se modificó la geometría de varios personajes femeninos

-Se cambiaron las skins de Hu Tao, Lumine  y Joker.

-Se modificó la skin de: Kotatsu

-Se cambió la imagen de spawn de Palutena

-Optimizaciones de código.

Bugs:

-Se arreglaron bugs con las nuevas versiones de Minecraft al no cargar el add-on correctamente

-Las entidades con un tótem equipado al ser reiniciadas no soltaban el tótem que tenían equipado.

-Steve no podía inicializar los mensajes de bienvenida.

-Error en texturas de: Steve, Rukia.

-Algunos personajes tenían más probabilidad de aparecer que otros, esto fue corregido

-Entre otros.

<<<9.0.1>>>:

Bugs:

Correcion de errores no criticos
Saitama, Takt, Amber
Animation error Mualani

<<9.1.0>>

Bugs:
Los siguientes errores fueron solucionados:

-Error en la textura de Friren

-Anya y Klee contaban con un tamaño exageradamente pequeño

-Kujou Sara no dropeaba su alma al morir

-Las raids hacía las aldeas no se iniciaban

-La receta de Bowsette no funcionaba

