Hello, you have found yourself inside the behaviour pack for my map.

This pack will NOT work in any other world apart from the map itself.
It acts as some sort of anticheat, but it also makes it easier for me too.


NOTE:
!! ALOT OF THE STUFF IN THIS PACK IS STITCHED TOGETHER FROM MANY OTHER PACKS, HOWEVER THEY HAVE BEEN ALTERED AND MANIPULATED IN A WAY SO THAT THEY WORK !!
- As in some json parts may have been sampled from many other packs just to make my life easier instead of having to write code(which i suck at).
I shall not name ALL of the packs used as it's fairly basic stuff like blocks json properties and stuff like that. I'll only credit the main stuff is in the map that I didn't make or stuff that needs to be credited.

ENTITIES:

FIGURE - Was altered in a way to make the map work better.
SEEK - Was altered in a way to make the map function properly.
TIMOTHY - Was punished by removing hurting capabilities because stupid haha dumb spider.
CRUCIFIX ANIMATION - Was altered with the timing of the amination to make it sync with the sound that goes with it.
HALT - Removed 3D model because i hate it. MAKE IT A SLIDING PNG.
EYES - Removed damage property as it's litterally broken in the sample pack.
RUSH/AMBUSH /SLIDING PNG - Removed movement property and gave them all 1hp so it's easier to control with commands to get a more realistic movement.


BLOCKS:

All blocks were implemented by me, Alinevada34(With the help of Qaz because without them I would have no idea where to start).
Some samples taken from the bedrock wiki. https://wiki.bedrock.dev

In fact, HUGE credit to the bedrock wiki for helping me learn about quite alot of stuff that I didn't know of before, and I hope that my maps will only get more advanced and better as I continue to make them.

Thanks for taking the time to read this, I appreciate you :D






Oh btw Qaz also made the model for El Goblino, it was also Qaz's idea to make it an entity rather than a model.
In fact you can actually see the older models of El Goblino and bob in door 25 of Retro Mode, that's what they used to look like before Qaz suggested these cool models.
I did the texturing on El Goblino of course, but I thought it's a neat story to share though.