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Credits List
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Java Aspects was made by AgentMindStorm (@agentms_).

This pack uses a few assets from version 6.4.6 of the PC GUI Pack. These include some splashes, some sounds, and the purple text border.
PC GUI was made by CrisXolt (@CrisXolt), Sprintermax (@OSprintermax), HawfHuman (@HawfHuman), and SirZeus.

This pack also uses assets from version 1.9.0 of the Fixed Vanilla resource pack. These are the snowy grass side texture, blackstone stair and slab textures, piglin celebrating animation, wolf tail animation, flopping tropical fish animation, elytra and cape position base, cat model, ocelot model, pillager model, shulker model, strider textures and model, old villager model, old zombie villager model, hoglin and zoglin models, piglin clothing and tusk size, pillager and vindicator textures, invisible phantom texture, item frame breaking particles, bubble column splashing particles, cut and chiseled red sandstone bottoms, smithing table top, normal and sticky pistons, banner patterns, bee nest and hive placing sounds, and command helper previews.
Fixed Vanilla was made by Kevin Okada (@LateLagMC).

This pack also uses assets from version 1.0.0 of the Java Edition Particles resource pack and version 1.19 Pre 8 of the MultiPixel resource pack. These are the transparent water texture, grass and fern textures, glow squid and blaze lighting, hurt and burning entity overlay values, semitransparent experience orbs, separated llama decor, separated pig saddles, semitransparent shulker bullets, zombie villager robe sizing, enderman shaking animation, zombie chasing and attacking animations, drowned swimming animation, creeper exploding animation, villager leg animation, cape animation, crossbow animation, map animations, first person held trident, spyglass, and shield positions, third person held trident position, Wither armor size, fishing hook, campfire smoke particles, critical hit particles, glow squid particles, sculk sensor particles, sculk shrieker particles, totem of undying particles, eating particles, walking particles, breaking particles, item breaking particles, splash potions of healing and harming particles, and the toast UI animation.
The optional ZIP file "java_armless_armor_stands.zip" is also from the pack.
Java Edition Particles and MultiPixel were made by Rainvay_ZCYF (@ZouChenyunfei).

This pack also uses assets from version 2.5.0 of Lukas' Java Parity Pack. These are the hurt and burning entity overlay methods, highlightable locked trades, selected item count color and position, item inventory icons, item durability bars, coordinate text and background color, item description colors, the removal of the flying item renderer, the removal of the hotbar item pulse, the removal of chat censoring, the removal of chat block previews, the removal of HUD item description text, and the removal of category text.
The optional ZIP files "java_no_vignette.zip", "java_dark_forest_grass_color.zip", "java_armless_armor_stands.zip", and all "java_inventory_effects...zip" files are also from the pack.
Lukas' Java Parity Pack was made by LukasPAH (@LukasPAH).

Pack Contributors:

Dharen (@dharenquilla) - Explosion particles, animation speeds for lava and magma, grass, sheep, trident riptide wind, bell placing sound, and lantern animation
Netongas NG (@netongas_ng) - Acacia, birch, jungle, and dark oak door textures, glow squid and blaze lighting, semitransparent experience orbs, third person held shield positions, idle arm animation, hoglin and zoglin models, skeleton bow aiming animation, skeleton idle animation, piglin model, piglin ear animation, zombie villager helmets, crouching animation, dropped item and experience sizes, damage indicator particles, command messages, mason name, enchantment cost name, raiders remaining name, save and load capitalization, thrown ender pearl, egg, and bottle o' enchanting names, Mexican Spanish (es_MX) translations, pufferfish sounds, boat sounds, potion bottle sounds, coral block sounds, knockback sounds, equip turtle shell sound, fence gate sounds, wooden trapdoor sounds, iron door sounds, iron trapdoor sounds, pumpkin carve sounds, thorns enchantment sounds, painting sounds, drowned converted sound, ender eye sounds, husk sounds, iron golem sounds, rabbit sounds, skeleton horse sounds, squid sounds, zombie sounds, lily pad sounds, strip log sounds, till dirt sounds, flatten grass into path sounds, heavy splash sounds, fletcher villager works at fletching table sounds, toolsmith villager works at smithing table sounds, and other miscellaneus sound changes
Wild (@wildthegamer_) - White rabbit and original code design for a custom tab
Henry Markle (@HenryMarkle96) - Obsolete features
Angel Wanderley Gonzalez López Quintero (@Angel_Wanderley) - Water textures
CrisXolt (@CrisXolt) - Boss bars, jukebox text, tall grass, and help with TGA textures
Ramon sanchez (@Ramonsa60910148) - Obsolete features
rafeael rosado (@carlosisawsom55) - Vertical held item position
Kevin Okada (@LateLagMC) - Cactus side texture, particle rotation, and carried leaves color
Cjnator38 (@cjnator38) - Explosion sounds
LugiaGamerYT (@C0me_bucket) - Ravager model, enderman model, phantom model, witch model, cow model, pig model, phantom eyes, vex animation, drinking witch nose position, and missing cave sounds from 1.13
DerpyPlayz18 (@DPlayz18) - Bed item textures
TrèsAbhi (@TresAbhi_) - Pack icon
FMarquesPTO (@FMarquesPTO) - Item files for removing category text
Tal (@melamed_tal) - Chest particle method
ambient (ambient#2309) - First person empty hand position and animation
EmptyCoso (@EmptyCoso) - Italian (it_IT) translations
Zarkmend ZAN (@Zarkmend_ZAN) - Obsolete features
AlexCosmico (AlexCosmico#0769) - End crystal animation
AlexCreeper25 - Java Aspects name suggestion

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Credits Policy
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If a feature that has been suggested or given to add to the pack, the name and Twitter handle of the person (or team) will be added to the Credits document, along with the features they contributed.
If one of these contributed features is later removed from the pack, the contributor's name will stay in the Credits List, but the feature will be removed from their line.
If all features from a single contributor have been removed from the pack, the list of features they contributed will say "Obsolete features".
