
execute at @s[scores={CombatRandom=..0}] anchored eyes if entity @e[r=1,tag=tamed,family=pikachu,scores={mount=1}] run scoreboard players set @s CombatRandom 3

execute as @s[scores={CombatRandom=3}] anchored eyes run fill ~~~ ~~-1~ light_block["block_light_level":6] replace air

execute at @s[scores={CombatRandom=2}] anchored eyes run fill ~1~~1 ~-1~2~-1 air replace light_block

execute as @s[scores={CombatRandom=1}] anchored eyes run fill ~~~ ~~-1~ light_block["block_light_level":6] replace air

scoreboard players remove @s[scores={CombatRandom=1..}] CombatRandom 1

execute at @s[scores={CombatRandom=0}] anchored eyes run fill ~1~~1 ~-1~2~-1 air replace light_block