If you want the armor overlay to match the color in my Custom Damage Colors pack,
then you must edit the `player.amor.render_controllers.json` file. In there, you will
see "is_hurt_color":{} and "on_fire"color:{}. You must copy and paste the r, g, b, and a
values from the Custom Damage Colors pack into the `player.amor.render_controllers.json` 
file wherever you see it. Currently, it is set to the default bedrock red color.

Don't know what Custom Damage Colors are? https://mcpedl.com/custom-damage-colors/

-ambient